Rainbow Six Siege 'Oceania' players getting connected to 'Asia' server, issue acknowledged
Launched in December 2015, Rainbow Six Siege is a tactical FPS game developed by Ubisoft Montreal and published by Ubisoft.
The 5v5 title lets players choose from a wide range of characters known as operators, each bringing something unique to the match.
Soon after its release, Rainbow Six Siege was praised by both players as well as critics for its multiplayer gameplay. During the development of Six Siege, Ubisoft used its RealBlast technology in conjunction with Anvil Next 2.0.
But like every other Ubisoft title, players have experienced several technical glitches such as the FoV bug on consoles causing objects to disappear and mouse cursor getting stuck in the top left corner after closing the game.
And as if the aforementioned issues weren’t troubling enough, Rainbow Six Siege players in the Oceania region (Australia and New Zealand) are now getting connected to the Asia server when the match starts (1,2,3,4,5).
Many say the problem is making the game unplayable since they are getting high ping, leading to de-sync issues and frequent disconnections.
Some have tried verifying their game files, reinstalling the game, and manually changing their data centers but nothing seems to help.
@Rainbow6Game @UbisoftANZ @UbisoftSupport I’m in the Australian East server while in the main menu, but when I join a match it goes to Asia East with an unplayable ping. Tried changing .ini files to no avail. Is there server issues at the moment?
This issue is happening to everyone in Australia right now and everyone is getting around 160 ping so when people are playing scrims most people are on 150 ping and then the enemy team where some people live in perth or close to east asia get their normal ping. this makes the game un playable
Thankfully, Ubisoft has acknowledged the Rainbow Six Siege issue where Oceania players are getting connected to Asia server on R6fix. But there is no ETA of when it will be fixed.
We hope the developers take a look at the issue in the coming days so players in Oceania region can enjoy the game with normal ping.
If and when they do, we will be updating this article with relevant information so make sure you stay tuned to PiunikaWeb until then.
Note: We have more such stories in our dedicated Ubisoft Section so be sure to follow them as well.
PiunikaWeb started as purely an investigative tech journalism website with main focus on ‘breaking’ or ‘exclusive’ news. In no time, our stories got picked up by the likes of Forbes, Foxnews, Gizmodo, TechCrunch, Engadget, The Verge, Macrumors, and many others. Want to know more about us? Head here.