Borderlands 3 went live with the update which addresses multiple community requests such as skippable cutscenes, Guardian Rank toggles, a level cap increase, and kicks off the week-long Broken Hearts Day Event!

PATCH NOTES

BROKEN HEARTS DAY EVENT
According to Official Borderlands Page ‘Maurice’ a sentient Saurian shipmate on Sanctuary III is continuing his study of humanity’s customs.

To help him understand the emotional rollercoaster, that is Broken Hearts Day, you’ll need to blast the floating hearts that are popping up over baddies’ heads all over the galaxy.

Maurice will reward you with sweet Broken Hearts Day loot for your trouble, including two level 53 weapons: Terminal Polyaimorous and Wedding Invitation!

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EVENT TOGGLE
You can now disable the Broken Hearts Day Event in the main menu. This highly requested feature will be included for all future seasonal events as well.

SKIPPABLE CUTSCENES
You can now skip all cutscenes in the game, whether you’ve seen the cutscene before or not, during solo play or by the host of your party during multiplayer! Simply press any key during the scene and you’ll be prompted to confirm the skip.

LEVEL CAP INCREASED TO 53
The level cap has been increased to 53, providing everyone with 3 more skill points to aim for!

TRUE TAKEDOWN MODE
As of this patch, there will be a way to re-enable the original version of the Takedown scaled to 4 players. Future Takedowns will also launch with both modes enabled.

The default setting keeps the Takedown scaled depending on how many people are in your party. To turn back on 4-player scaling, toggle the new switch to the right of the Takedown door.

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GUARDIAN RANKS
You are now able to turn off individual Guardian Ranks or the whole system! If there are any perks that aren’t playing nice with your builds, you can now disable them!

Furthermore, for those who want to enjoy a vanilla leveling experience, you have the ability to disable the entire system. This includes both stat bonuses and all perks.

STADIA
With this patch, Stadia is now caught up to the other platforms! Stadia players can now access Moxxi’s Heist of The Handsome Jackpot, fight through Takedown at the Maliwan Blacksite, and take advantage of the QOL improvements that were included in previous patches.

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STABILITY

  • Addressed multiple reported crashes
  • Addressed multiple reported memory crashes
  • Addressed a reported crash that could sometimes occur when updating the position of the dueling timer during a level transition
  • Addressed a reported crash that could sometimes occur when there is no player character while spectating in the Takedown at the Maliwan Blacksite
  • Addressed a rare crash that could sometimes occur when hijacking a vehicle
  • Addressed a rare crash that could sometimes occur after extended hours of play
  • Addressed a rare crash that could sometimes occur during combat in Athenas
  • Addressed a rare crash that could sometimes occur during combat in Atlas HQ
  • Addressed a rare crash that could sometimes occur in a multiplayer game in The Droughts
  • Addressed a reported crash that could sometimes occur when loading into a map when Campaign Matchmaking
  • Addressed a reported crash that could sometimes occur when elements react in bodies of water
  • Addressed a reported freeze that could sometimes occur during garbage collection
  • Addressed a reported crash that could sometimes occur when using Iron Bear
  • Addressed a rare crash that could sometimes occur after respawning a vehicle and then using the CAR station before the vehicle spawns
  • Addressed a reported crash that could sometimes occur when holding both the left and right arrow keys while on the Skills tab of the ECHO menu on PC
  • Addressed a rare crash that could sometimes occur when quitting to desktop after another user disconnects during multiplayer on PC
  • Addressed a reported crash that could sometimes occur when a host selected Quit to Portal on Stadia
  • Addressed a reported memory leak on map transitions
  • Borderlands 3 gameplay fixes

    PERFORMANCE

  • Implemented multiple performance optimizations
  • Implemented multiple audio performance optimizations
  • Addressed reported performance issues encountered when players are pushed by another user’s vehicle
  • Addressed a reported performance issue when fighting enemies at Lumberton Junction in Floodmoor Basin
  • Addressed reported performance issues when scrolling through Guardian Rank Menu icons quickly
  • GENERAL

  • Added weight to the Guardian Rank random reward selection to favor reward options with less tokens applied to them
  • Addressed a reported concern that some missions were not awarding their cosmetic item rewards
  • Addressed a reported concern that players could be granted starting gear that was far beyond their level
  • Addressed a reported concern that a player in spectator mode would occasionally lose functionality when the Takedown host fast traveled to a different map
  • Addressed a reported concern that a Second Wind would occasionally reset the Takedown mission after players had failed the mission
  • Addressed a reported concern that players were occasionally respawning at the incorrect checkpoint in Meridian Outskirts
  • Addressed a reported concern that the weapon Tiggs Boom was spawning projectiles in the wrong location
  • Increased the chance of Tiggs Boom to spawn a projectile
  • Addressed a reported concern that Anointed Enforcer’s shield would occasionally disappear and make the enemy appear vulnerable when they were not
  • Addressed a reported concern that third-person healing effects could occasionally scale larger than intended
  • Addressed a reported concern that players were occasionally being teleported to random places during cutscenes when standing on specific spots in a map
  • Addressed a reported concern that the incorrect icon was displayed when confirming in Japanese on PlayStation 4
  • Addressed a reported concern that item cards would occasionally remain present on the screen after picking up an item
  • Addressed a reported concern that videos could sometimes appear corrupt on Stadia
  • Addressed a reported concern where certain key inputs would not be accepted properly on Stadia
  • Addressed a reported concern that the joinable status of a game on Stadia could be inaccurate
  • Addressed a reported concern with incorrect key glyphs showing when returning to the Main Menu on Stadia
  • Nativized previous hot fixes
  • Borderlands 3 general fixes

    MISSIONS

  • Addressed a perceived progression blocker after entering Lectra City from another map after completing the “Collect Batteries” objective of “Kill KillaVolt”
  • Addressed a perceived progression blocker that occasionally occurred during the “Return toppings to Tina” objective of “Hammerlocked”
  • Addressed a perceived progression blocker that could sometimes occur after leaving and re-entering the map during the “Check dead drop” objective of “Going Rogue”
  • Addressed a reported concern where dialog could be repeatedly triggered if the player loaded into another map while on the objective “Take alternate path” during “Footsteps of Giants” on Desolation’s Edge
  • Addressed a perceived progression blocker during the “Loot Vault” objective with Typhon during “Footsteps of Giants”
  • Addressed a reported concern where a player with active missions could start a session with no tracked mission if their previously tracked mission could not be tracked
  • Borderlands 3 Hotfixes

    HOTFIX NOTES

  • Addressed a reported concern that the “Emergency Response” perk was increasing Shield Recharge Delay, rather than decreasing it
  • Addressed a reported concern that the crowd audio was sometimes coming from a separate location while chasing down Carnivora
  • Added blockers to prevent players from occasionally escaping the map without dying when jumping off the edge of a cliff in Carnivora
  • Addressed a reported concern that players could walk through a wall of rocks in Carnivora
  • Added blockers to prevent players from escaping the map near the Apollyon Transit Station New-U in Neon Arterial
  • Addressed a reported concern that the Gunner could sometimes get stuck in the second area of the Proving Grounds
  • Addressed a reported concern that players could occasionally escape the Skag of Survival boss area in The Proving Grounds
  • Addressed a reported concern that the Siren could escape the map while using the “Downfall” ability in Cistern of Slaughter and the Destroyer’s Rift
  • Addressed a reported concern that the final satellite dish would not appear for the player to destroy at certain distances during “Bad Reception”
  • Addressed a reported concern that players were unable to break an Eridium crystal cluster in Ambermire
  • Addressed a reported concern where aim assist was snapping aggressively on the center of an enemy when fighting the Blue Fire and Red Rain boss enemies during “Slaughterstar 3000”
  • Note:
    For more detailed information, Please visit Borderlands 3 Official Page, To purchase the game, Plase check Borderlands Store Page.

    Story by -Immanuel Matthew

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