COD: Modern Warfare 2 'Kastov 545' magazine bug where 60 round mag gives 30 ammo reported by some, but there's a workaround
Developed by Infinity Ward, COD: Modern Warfare 2 is a popular game that is available on PlayStation 5, Xbox Series X and Series S, PlayStation 4, Xbox One, and Microsoft Windows.
The game keeps getting updated and so it is not uncommon for the platform to face bugs and issues here and there.
For instance, we recently highlighted an issue where the game’s chat feature was broken.
COD: Modern Warfare 2 Kastov 545 magazine bug
Call of Duty: Modern Warfare 2 players have been reporting (1,2,3,4,5,6,7,8) a bug with the Kastov 545 assault rifle that causes the 60-round magazine attachment to only provide 30 rounds of ammunition.
The magazine attachments on Kastov 545 doesn’t work. They all only give 30 ammo
Source
I just unlocked the 60 round magazine for the Kastov 545. However, when I enter a Multiplayer game I get the 30 round magazine.
Source
This bug has been a source of frustration for many players who have taken to various social media platforms to voice their complaints and seek a solution.
Several players have also reported that the bug occurs consistently, making it difficult to rely on the Kastov 545 in matches.
Potential workaround
However, it appears that there is a workaround for the bug. A Redditor suggested using the base version magazine attachment instead of the 60-round version as it seems to provide the full amount of ammo as intended.
While some might get success with this method, it is worth noting that it may not work for everyone.

It is unclear when or if COD: Modern Warfare 2 developers will address the Kastov 545 magazine bug as they have not yet acknowledged it.
Meanwhile, players may want to consider using the base version magazine attachment or switching to a different weapon until the issue is resolved.
The Kastov 545 is a popular choice among Modern Warfare 2 players due to its high damage output and relatively low recoil and it remains to be seen how Infinity Ward will address the issue.
Having said that, we really hope that the developers address the issue and share a proper solution to the problem.
Until then, watch this space as we will update it with further developments, if any.
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