[Updated] Elgato audio issues with VST plugin for Wave Link get acknowledged, fix in the works (workaround inside)

New updates are being added at the bottom of this story…….

Original story (published on July 22, 2022) follows:

Owned by Corsair Gaming Inc, Elgato is a brand of consumer electronics that was founded in 2010. In case you are wondering, it is the same company that makes the Stream Deck.

They also manufacture other products such as microphones, green screens, and SSDs to name a few. Having said that, Elgato has a dedicated software for microphones called Wave Link.


The application allows users to mix up to eight audio sources and create two separate outputs. The developers frequently update the application with new features and improve existing ones.

Having said that, streamers who use Elgato Wave Link are now facing an issue with the new Nvidia Broadcast VST plugin (1,2,3,4,5).

It looks like users are reportedly having all sorts of problems ranging from the game stuttering to some having no audio.


I’m in the camp of people who’ve been having trouble with the VST plugin – my specific issue is that, so long as the VST is active in Wave Link, any audio that goes through a Wave Link virtual cable experiences little skips and stutters, or being muted for a split second.

I am on an Asus Strix 3080Ti and this even occurs under very little GPU load, just decoding a youtube video without playing a game, or even with no decoding and I’m just using spotify. This happens even if I set wave link’s buffer size to Very Large.

The RTX Voice VST has been super buggy for me. When I initially load it on to a channel, it will crash Wave Link, and sometimes I have to restart Wave Link a few times before it recognizes that I have the required resources downloaded.

Additionally, when entering into any fullscreen game, my audio completely breaks, crackling on both my headphones and the audio delivered through my microphone to discord. As soon as I removed RTX Voice from the channel everything was fixed.

Fortunately, Elgato support has acknowledged that the Wave Link VST plugin is causing audio issues and said the developers are working on a fix.


Until then, those having problems with the plugin can try disabling Nvidia Broadcast VST since it is helping many with the problem.

Can confirm, that disabling nvidia broadcast vst immediately solves the issue of lagging/popping audio. No problems while using standalone nvidia broadcast software though.

If the aforementioned workaround helped fix the audio issues, do let us know in the comments down below. Also, we will be updating this space once the problem is resolved so stay tuned for more information.

Update 1 (August 30, 2022)

12:19 pm (IST): Here are some more workarounds suggested by those affected that might help you resolve the audio glitch with the VST plugin for Wave Link. You can check them out below.

Workaround 1:


Workaround 2:

You’re welcome. I just tried capping the frame rate to 120fps and that fixed the problem!👍🏻 (Source)

If the problem persists even after trying the aforementioned workarounds, then you can also check out some troubleshooting steps for audio issues suggested by Wave Link on its official website.

Update 2 (November 16, 2022)

03:09 pm (IST): Elgato support has acknowledged the VST-related issue that reportedly occurred after updating to Wave Link 1.6.

While the team is working for a fix, affected users can downgrade to Wave Link 1.5 as a temporary workaround.

Source (Click/tap to view)

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Featured image source: Elgato

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Anurag Chawake

My fascination with technology and computers goes back to the days of Windows XP. Since then, I have been tinkering with OS, mobile phones, and other things. When I am not working on anything, you will find me enjoying video games on some Discord server.