Tom Clancy's Ghost Recon Breakpoint patch update features many new customization options

Vaibhav Chawla Vaibhav Chawla Nov 26, 2019 Gaming, News

A new patch for Tom Clancy’s Ghost Recon Breakpoint has gone live, and it has added a plethora of new elements and features to the game. The new patch bears version number, and its size is fairly huge. Patch has added some new customization options to the game, which have been detailed below.

Tom Clancy’s Ghost Recon Breakpoint game was released on October 4, 2019, and it is available on all the platforms, including Xbox One, Windows, and PlayStation 4. Ghost Recon Breakpoint is a sequel to Tom Clancy’s Ghost Recon Wildlands.

Ghost Recon Breakpoint Update

In the game, players get to play as Lieutenant Colonel Anthony “Nomad” Perryman, and the game has been set up on the island named Aurora. While playing as Nomad, players are required to investigate the troubles created by Skell Technology.

Ghost Recon Breakpoint Update

The Ghost Recon Breakpoint game will also be available on the new cloud gaming platform, Google Stadia. However, this new gaming platform did not receive positive reviews from critics & news publications due to input lags.

Ghost Recon Breakpoint Update

Cut to now, players are required to download the new patch before playing the Ghost Recon Breakpoint game. Also, the size of the patch may vary depending on your location & preferred language. The patch update sizes on different platforms are the following:

Xbox One : 11.3 GB
PS4: 11.3 GB
Uplay PC & Epic Game Store: 8.5 GB

Ghost Recon

After the new update, for the creation of their own Ghost, players will have over 40 default items that were previously only available through loot or can be purchased through Skell credits. Also, players will be able to change the character of their gender and face anytime during the game, which provides more freedom to players and customization.

Ghost Recon Breakpoint Update

Community feedback has been well received by developers, and they have made improvements on adaptive magazine pouches. It will now work with many vests and primary weapon magazines. The new update has also fixed the issue, which caused players to lose their items or devices when going to PvP and then coming back to PvE. You can check the complete patch notes down below

Tom Clancy’s Ghost Recon Breakpoint patch Highlights


Since the launch of the game, we’ve been following the feedback regarding the availability of customization at the beginning and throughout the game. We are happy to announce that based on this feedback, we have implemented the following changes.

To improve the experience of all players at the beginning of the game and to allow them to start creating their own Ghost, we’ve unlocked by default 40 items that previously needed to be looted or purchased with Skell Credits:

  • 5 vests (5.11 TACTEC Plate Carrier, 5.11 VTAC LBE, Blackhawk STRIKE Cutaway, Crye AVS1000, Blackhawk Strike Shoulder Pad)
  • 5 pants (5.11 Apex, 5.11 Tactical Stryke Pant, Jeans, Cargo, Chino)
  • 5 headgear (Crye Airframe, Reversed Cap, Military Cap, Berret, ACH Helmet)
  • 2 gloves (S&S WetWorX, S&S WetWorX Assault)
  • 4 boots (Under Armour Alegent, Under Armour Valsetz RTS, Under Armour Speed Freek, Under Armour Shoes Infiltrator)
  • 4 gear paints (Gray Solid, Red Solid, Blue Solid, Coyote Brown Solid)
  • 1 shirt (Vasily Sniper)
  • 1 eyewear (Gatorz Magnum Sunglasses)
  • 1 karambit (Casper)
  • 4 emotes (Shotgun, Pistol, Rifle, Sniper)
  • 4 emblems (Red Fox, Lion, Grizzly Bear, Golden Eagle)
  • 4 card banners (Urban Tech, Mountain, Swamp, Coastal)

To give players more freedom in their appearance options, players are now able to change their gender and face selection at any time in the Customization menu. We’ve heard your feedback loud and clear! Our team has started to make improvements on adaptive magazine pouches on tactical vests. This will now work with many vests and primary weapon magazines excluding assault rifles, shotguns, grenade launchers, and some snipers.

The remaining assault rifles, sniper rifles, shotguns, and grenade launchers, along with the following vests variations, will be added in a future TU:

  • A.L.I.C.E Chest Rig
  • Commissar Coat | Sharpshooter
  • Cross-draw Vest
  • Drone Operator Light Vest
  • Flayed Vest | Panther
  • Golem Cape | Field Medic
  • Judge Plate | Assault
  • Silverback Vest
  • Walker Vest
  • Please note that “named” vests (Fury, Rosebud, and Yellowleg vests) are unique cosmetics that will not change with your equipped weapon.

    Ghost Recon


    • Fixed an issue which caused the slide animation to trigger on the stairs.
    • Fixed an issue which caused players to lose their items or devices when going to PvP and then coming back to PvE.
    • For players who lost their thermal/night vision binoculars or water canteen – we are working on a solution for an upcoming TU.

    In “See no Evil”, “Speak no Evil” and “Hear no Evil” missions, fixed an issue that would trigger a “Mission Fail” for players if the intel was not consulted after killing the target and leaving the mission area.

    Fixed an issue in “Age Against the Machine” mission that could not be started by interrogating the sentinel soldiers if they had been downed before.

    In “Crossed the Line” mission, fixed an issue where mission objective would not update after reaching the rendezvous point.

    • Fixed an audio issue where Azrael drones did not play a sound when passing above the player.
    • Fixed an issue that caused inaccurate stats (e.g., hostile drone destroyed, long-range kills in PvE (+150 meters), total weapons looted, bivouacs discovered, CQC kills in PvE, etc.).
    • Fixed a stat issue that displayed “Story Completion” at 0% on the Identity page and on Uplay.


    • Fixed an issue that sometimes caused teammates to remain stuck when leaving as a squad from a PvP session to PVE.
    • Fixed an issue in PvP that sometimes caused enemy players to teleport backward when aiming at them.
    • Fixed an issue in Elimination where the “Last Man Standing” buff did not trigger when there was only one player alive remaining on a team.
    • Fixed an issue where kicking a player sometimes prompted a different user name for the vote.
    • Fixed a bug where Sabotage rounds would end in a draw when the attackers would not plant the bomb.
    • Fixed text description of Cloaking Spray to clarify that it prevents marking by sight too.

    You can check the detailed patch notes by heading here.

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    Vaibhav Chawla

    An avid follower of the latest technology & gaming trends. Looks for positivity & happiness around. Follows the mantra "Work Hard & Play Hard." A sports enthusiast, and Federer fan. I believe in myself & currently enjoying the journey of life.